Lambda Tech-Guild

[Sponsor/PCRC Member] = Bob Hunk


The Lambda Tech-Guild are a prosperous technocratic collective, with influence and holdings in Hive Confronsis equivalent to a Minor House. The bulk of their territory borders the Gens, and contains some of the most deadly rad-zones outside of the Confronsis Underhive. The Lambda Tech-Guild takes its name as a symbolic representation of the long half-life isotopes of their home-spoils.

Philosophies and main duties


While such an inhospitable home may have been a death sentence to many, the Lambda Tech-Guild turned it to their advantage. They mined and refined the radioactive sump leaking from the Gens, selling it on to the mercantile Major Houses. From there the purified isotopes are exported off-world to Mechanicus weapon shops where i-rad cleansers, rad grenades and other exotic armaments are constructed for the armies of Mankind. Hive Confronsis gave the Tech-Guild rad-lemons, but they ran with it an made glow-in-the-dark lemonade.

This profitable trade is enough to keep the Tech-Guild well supplied with weapons, technology and armour, including their distinctive orange ‘Hazardous Environment’ suits. While an orange uniform may seem like a handicap in a hostile urban environment, it is in fact ideal for locating and recovering the assets of any Guild members who succumbs to the deadly environment of the ionising slag heaps.

When fighting border skirmishes and trade disputes with other Minor Houses, the Tech-Guild tends to favour brains over brawn. Ranged combat and technical superiority over their enemies are the tenants that the Lambda Guilders live by. Close quarters combat is generally shunned. After all, paying to have your Hazard suit resized to accommodate bulging biceps can be a costly business for any individual.

The biggest fear of the Tech-Guild is losing their monopoly on rad-isotopes to another Guild or Minor House (the Major Houses wouldn’t deign to dirty their hands with such work). They will fight as fiercely as any religious zealot or gene-bred berserker to protect their holdings. To this end, the Tech-Guild has also been known to sponsor ‘gangs’ to descend into the Underhive to secure further unstable isotope deposits and leaking radioactive slurry from the Gens. These ‘gangs’ tend to be formed of the men and women of the Guild who are malcontents, overly adventurous or simply unconventional geniuses who cannot settle into the formal structure of the Lambda Tech-Guild.

Major holdings


The majority of their holdings are to the south-west of the Gens, stretching as far towards hive bottom as the Liminals. The territory of the Lambda Tech-Guild is criss-crossed with an extensive open-topped monorail network, specifically designed for hauling the lead containment crates of the refined ores. Sections of the line that leave Guild territory are heavily guarded by sentries and automated turrets.

Rumours persist that deep within the Lambda Guild core there have been sightings of strange mutated beasts and mysterious shimmering portals. However these reports are largely attributable to fevered hallucinations bought on by radiation poisoning.

Known guild-sponsored gangs


Followers of the Free Man

Sapphire Shift

Shepherd's Force

The G-Men

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